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Post by Boaster on Sept 26, 2005 22:29:00 GMT -6
Nothings going on here! Where is everybody?!
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Post by t3h chosen 1 on Sept 27, 2005 21:05:00 GMT -6
I'm here, I just don't think that there's much left to discuss anymore.
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Post by Boaster on Sept 28, 2005 11:56:42 GMT -6
Well still, there has to be something that people will talk about.
I'm planning on replacing a life spell "Slay Living" with a revive AFTER battle spell. This would be similar to the Final Fantasy's "Life 3 Spell" which will revive a fallen unit if said unit happens to die during combat.
The Slay Living spell, albeit an interesting idea, just doesn't go well with the game.
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Post by l'Ancien on Oct 6, 2005 13:10:35 GMT -6
I like that idea. But how can you make that work? Would you have to cast it before moving?
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Post by Boaster on Oct 6, 2005 13:35:33 GMT -6
Well, I've managed to get something working. But its not exactly working like I've been wanting it to so its not enabled in the game.
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Post by l'Ancien on Oct 12, 2005 8:49:58 GMT -6
How about having it cast in advance? While they're still alive. It's like a buff, that gives them one free resurrection after combat, kind of the way the shrine of vitality gives healing after combat.
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Post by Boaster on Oct 12, 2005 8:58:02 GMT -6
That is how I plan on reworking the spell, but I'm going to try and fix the spell and artifact for "Grace of the Phoenix" so that a person may cast the spell on a unit in advance, and automatically resurrect the unit if it dies during combat. I am going to work with that first. But if all fails, I will be doing a revive after combat function.
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Post by l'Ancien on Oct 12, 2005 9:07:15 GMT -6
Sounds good.
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Post by tem on Nov 4, 2005 15:44:57 GMT -6
i'm here too. just got hit by a serious case of RL though.
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