|
Post by Boaster on Mar 11, 2006 19:47:20 GMT -6
I think I am going to work on making towers and keeps multi-leveled. Where the second levels will offer the artifacts or the captive champions.
I know I've made the higher level keeps and towers have champions which will regain all mana and health after combat, if they're alive. That's tough enough. But I think that if a dungeon were two, maybe even three levels big, it might make for some serious challenges.
|
|
|
Post by Boaster on Mar 13, 2006 16:54:35 GMT -6
From recent tests, this doesn't seem to be possible. I'll keep trying.
|
|