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Post by Boaster on Apr 29, 2006 19:45:09 GMT -6
I will update this thread as I progressively add new Artifact Synergies. I will display the bonuses like the following example. Artifact 1/Artifact 2 Bonus Stats
Crusader Blade/Armor of Inspiration+2 Strength, +2 Dexterity, +2 Wisdom Casts Detect Chaos at the begining of the turn. Soul Stealer/Ebony Plate of the Void+2 Health Recovery (Inside), +3 Health Recovery (Outside), +4 Health Recovery (Moved), +2 Luck. Casts Detect Life at the begining of the turn. Wave Blade/Coral Shield+2 Sight Radius, +2 Ale per turn, +2 Luck. Casts Detect Fire at the begining of the turn. Sword of Flames/Dragon Scale Armor+4 Sight Radius, +15% melee resistance. Casts Detect Water at the begining of the turn. Thunderblade/Feather Chainmail+4 Sight Radius, +15% melee resistance. Casts Detect Earth at the begining of the turn. Staff of Light/Elven Chainmail+2 Sight Radius, +2 Strength, +2 Luck. Axe of Chaos/Warlord's Helmet+2 Sight Radius, +10 Hit Points. Casts Detect Order at the begining of the turn. Lode Axe/Obsidian Plate+4 Sight Radius, +20% Air Resistance. Casts Detect Air at the begining of the turn.
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