solarr8
Member LVL 8
There are disruptions to the balance afoot.
Posts: 148
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Post by solarr8 on Mar 21, 2010 14:50:21 GMT -6
Unless im worng a level 6 legendary knight should have some benefit from this building perhaps it would be beneficial that you use the building description to tell the player what the building actually does or you could start creating a manual listing what the building does as well. This would also help in the case of certain units having special innate bonuses like biting. We're summioning and building all these units yet only on a very basic level do we know what the hell there capable of This is a fresh knight summioned straight out of the temple coralis map on hard. What the hell is this building suppose to do? Attachments:
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solarr8
Member LVL 8
There are disruptions to the balance afoot.
Posts: 148
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Post by solarr8 on Mar 21, 2010 14:54:18 GMT -6
heres the save Attachments:
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Post by Boaster on Mar 21, 2010 15:31:58 GMT -6
Does he have full movement?
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solarr8
Member LVL 8
There are disruptions to the balance afoot.
Posts: 148
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Post by solarr8 on Mar 21, 2010 17:00:07 GMT -6
ok finally got him working. you really need to put a mention somewhere so that people who dont fuck the mod every night in bed know what to do.
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Post by Boaster on Mar 21, 2010 17:42:46 GMT -6
ok finally got him working. you really need to put a mention somewhere so that people who dont fuck the mod every night in bed know what to do. It has always been that way. I thought you played Order.
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solarr8
Member LVL 8
There are disruptions to the balance afoot.
Posts: 148
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Post by solarr8 on Mar 21, 2010 17:48:22 GMT -6
yeah and normally theres a message that says you must be fully rested before you can do this. The only thing it says now is you cant or youve alreay done it without any explanation as to why i cant if i cant. Without the visual cue there its kind of hard to tell whats going on
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Elbus
Member LVL 7
Posts: 107
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Post by Elbus on Jul 25, 2010 6:41:47 GMT -6
That happens to me as well. What I do is I leave my Paladin/Knights/Sacred Knight in the cathedral until my next turn, then it tells me that I have taken the vow and that I must sleep it off till the next day. =]
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Post by Boaster on Jul 25, 2010 7:27:35 GMT -6
That happens to me as well. What I do is I leave my Paladin/Knights/Sacred Knight in the cathedral until my next turn, then it tells me that I have taken the vow and that I must sleep it off till the next day. =] Yes, it is always been this way. I suppose it may be necessary for me to somehow figure out how to include conditions in the error message.
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