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Post by teslas on May 2, 2010 5:28:37 GMT -6
Let me start off by saying I was happy to see you still modifying the game. I think I remember you mentioning it in another message board back in 2003 or 04 and wondering how it'd go.
I remember being able to place gold mines in the vanilla editor by naming the encounter correctly, but I can't seem to find anything on it now-a-days. There was an underscore or number or something in the title.
How do I do this? I was reminded of the game recently and wanted to play it again. To make it harder I remember putting a lot of level 3 resource structures around the AI's capitals.
Thanks and keep it up. I'll install your mod after a few vanilla games and see how it plays out. Looking forward to it.
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Post by Boaster on May 2, 2010 5:54:44 GMT -6
Let me start off by saying I was happy to see you still modifying the game. I think I remember you mentioning it in another message board back in 2003 or 04 and wondering how it'd go. I remember being able to place gold mines in the vanilla editor by naming the encounter correctly, but I can't seem to find anything on it now-a-days. There was an underscore or number or something in the title. How do I do this? I was reminded of the game recently and wanted to play it again. To make it harder I remember putting a lot of level 3 resource structures around the AI's capitals. Thanks and keep it up. I'll install your mod after a few vanilla games and see how it plays out. Looking forward to it. Gen Gold Gen Brew Gen Crystal These were used in the Beow quest, or I think maybe the Hidden Quest. Either way, it doesn't matter. Use those for the encounter names.
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Post by teslas on May 2, 2010 13:46:16 GMT -6
Thank you kindly.
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