Post by veroslow on Sept 25, 2009 13:35:36 GMT -6
Some more information about what should be the final version of this map:
.I changed the mini quest at the start for each faiths, now builds are not more "encounters" but are "dungeons". Dungeons are better for the start in hard mode becouse you fight against units of your faith, so it is less dangerous and it give to you 1 follower after win the combat. The last structure is a tower level 4.
.Also I added 8 new "dungeons" wich give you additional followers. After that you will try to free your Great Temple with more confidence.
.If you won't to judge my map I suggest to watch it with "custom map" pressing F4 and not with "map editor" becouse a lot of dungeons are hidden and random dungeons/random rotation are "ON", etc.
.I noticed right now that "Create plain" aren't allowed in multiplayer mode so the bug that I explayned befor isn't a problem
.The difference of my map between hoters beautifull maps that I've seen in the map pack is the possibility to play 1v1 or 1v1 + the support of 1 AI player for each one etc giving a different competitive aspect of the game, compatible with the small number of ppl in this comunity. For example if I played with Mantera in a cooperative hard mode in this map, he would be Life (in direct front of the imba Death ) and I would be Order or Air against Death and Chaos-Fire. (I am scared about play life-hard-mode in this map becouse death killed me the last time, at the end I won the game thx to the last-save that is just a cheat )
P.s. Don't be scared if after win an hard dungeon in the jungle you find a big enemy party that wait for you on the way, becouse this is just the goal of this map, my idea of game play and it is an highly probably situation in this map.
My hope is just to allow people to have a lot of fun with this map. ;D
impz.proboards.com/index.cgi?action=downloadattachmentpage&board=LOM&thread=1567&post=7719
Sorry for the double thread
EDIT: Also terrain,streets,sprites are fixed/improved in this version.
.I changed the mini quest at the start for each faiths, now builds are not more "encounters" but are "dungeons". Dungeons are better for the start in hard mode becouse you fight against units of your faith, so it is less dangerous and it give to you 1 follower after win the combat. The last structure is a tower level 4.
.Also I added 8 new "dungeons" wich give you additional followers. After that you will try to free your Great Temple with more confidence.
.If you won't to judge my map I suggest to watch it with "custom map" pressing F4 and not with "map editor" becouse a lot of dungeons are hidden and random dungeons/random rotation are "ON", etc.
.I noticed right now that "Create plain" aren't allowed in multiplayer mode so the bug that I explayned befor isn't a problem
.The difference of my map between hoters beautifull maps that I've seen in the map pack is the possibility to play 1v1 or 1v1 + the support of 1 AI player for each one etc giving a different competitive aspect of the game, compatible with the small number of ppl in this comunity. For example if I played with Mantera in a cooperative hard mode in this map, he would be Life (in direct front of the imba Death ) and I would be Order or Air against Death and Chaos-Fire. (I am scared about play life-hard-mode in this map becouse death killed me the last time, at the end I won the game thx to the last-save that is just a cheat )
P.s. Don't be scared if after win an hard dungeon in the jungle you find a big enemy party that wait for you on the way, becouse this is just the goal of this map, my idea of game play and it is an highly probably situation in this map.
My hope is just to allow people to have a lot of fun with this map. ;D
impz.proboards.com/index.cgi?action=downloadattachmentpage&board=LOM&thread=1567&post=7719
Sorry for the double thread
EDIT: Also terrain,streets,sprites are fixed/improved in this version.
also I have added a lot of dungeons,encounters and sprites in the desert area of the map. The only bug that I see for now (only for multiplayer) is the easy way how a player can bloc water passage for ships in the middle of the map whith "create plain", even if the water player will open those passage again, anyway it will be imballanced (evil faction have not the water "Create plain" ability) Maybe it will be fix with village water mage tower, but I haven't do nothing like that for now. :\
I remambar to you that in single player mode you will erase capitals etc with map editor for play 2v2 or 3v3 and if you find the game too easy you will try 1v2 or 2v4 or 1v3 etc also ever even if your faction (evil/good) win you will start the war for the conquer of the world.
I remambar to you that in single player mode you will erase capitals etc with map editor for play 2v2 or 3v3 and if you find the game too easy you will try 1v2 or 2v4 or 1v3 etc also ever even if your faction (evil/good) win you will start the war for the conquer of the world.