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Post by Boaster on Feb 10, 2010 21:18:52 GMT -6
The GS5R2's biggest and greatest issue has been resolved. The fail to load map upon resync issue has been isolated and corrected.
About 25 months back, or 2 years +1 month & +1 day back, I was tinkering with the dialog regarding the desync window that appears when a gamebreaking change occurs. These game breaking incidences occur when one computer sees and interprets one thing while the other computer see and interprets another, thus causing desynchronization.
Well, the issue has been spotted and will be included in the next update of the GS5R2 mod.
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gunther
Member LVL 8
"War does not determine who is right - only who is left."
Posts: 128
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Post by gunther on Feb 12, 2010 10:27:36 GMT -6
good job boaster another bug quashed
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