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Post by skrag on Mar 25, 2010 13:48:50 GMT -6
Mantera, how difficult would it be to mod, if I wanted a specific building to be able to produce more unit types? For example, if I wanted Fire's Thieves guild to be able to produce dwarf axe throwers? Could you give me some pointers/instructions on how to do this?
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Post by Boaster on Mar 25, 2010 16:51:27 GMT -6
Mantera, how difficult would it be to mod, if I wanted a specific building to be able to produce more unit types? For example, if I wanted Fire's Thieves guild to be able to produce dwarf axe throwers? Could you give me some pointers/instructions on how to do this? Not possible. I've tried getting Orcs to be hirable through Death buildings and it just whines saying I don't have the resources to do it. Until I find out different, or anything new, you cannot hire or train units from another faith when the unit faith and building faith do not match.
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gunther
Member LVL 8
"War does not determine who is right - only who is left."
Posts: 128
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Post by gunther on Mar 26, 2010 9:20:38 GMT -6
it could be because the followers are "tied" to there capital such as you cant use followers in the life city that you got from the water city so maybe its the same for units death followers cant make chaos units i may be wrong but just a guess
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Post by Boaster on Mar 26, 2010 9:29:29 GMT -6
it could be because the followers are "tied" to there capital such as you cant use followers in the life city that you got from the water city so maybe its the same for units death followers cant make chaos units i may be wrong but just a guess It's possible. It may in fact be deeply rooted in the coding just like that.
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gunther
Member LVL 8
"War does not determine who is right - only who is left."
Posts: 128
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Post by gunther on Mar 26, 2010 9:32:01 GMT -6
when i get home ill test this and see if it works
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Post by skrag on Mar 29, 2010 18:06:00 GMT -6
Mantera, how difficult would it be to mod, if I wanted a specific building to be able to produce more unit types? For example, if I wanted Fire's Thieves guild to be able to produce dwarf axe throwers? Could you give me some pointers/instructions on how to do this? Not possible. I've tried getting Orcs to be hirable through Death buildings and it just whines saying I don't have the resources to do it. Until I find out different, or anything new, you cannot hire or train units from another faith when the unit faith and building faith do not match. I just thought, how did you manage to have Orcs and Goblin Archers trainable for Chaos, when playing as an Orc Warlord?
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Post by Boaster on Mar 29, 2010 20:31:18 GMT -6
Not possible. I've tried getting Orcs to be hirable through Death buildings and it just whines saying I don't have the resources to do it. Until I find out different, or anything new, you cannot hire or train units from another faith when the unit faith and building faith do not match. I just thought, how did you manage to have Orcs and Goblin Archers trainable for Chaos, when playing as an Orc Warlord? It's very complicated. I made the game look for checks based on the Leader of Chaos and if the leader matched as being chld1 or chld2, then it used one set of units. If the Leader of Chaos was neither, it used a second set of units.
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