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Post by oblivion on Apr 20, 2011 13:32:53 GMT -6
So yesterday I was playing my brand-new LOMSE install I downloaded just a few days ago from your site, Boaster, and I came across an all-too familiar bug.
I had a Bat stationed in a Cavern(multi-level dungeon) in a faraway land when some Chaos thugs decided to attack. Of course my Bat managed to get away, but in retrospect I should have let them kill it.
If, when attacked, you successfully escape from a multi-level dungeon, the game fails to exit the dungeon and auto-calc becomes unresponsive(all the buttons remain). Maybe the game gives the AI the option to proceed, but the AI cannot manually move their units to the next (empty) level?
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Post by Boaster on Apr 20, 2011 21:39:51 GMT -6
This is an issue, but I don't know how I will go about addressing it just now.
Thanks for reminding me. I came across it myself but totally forgot about it.
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