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Post by oblivion on Apr 23, 2011 15:08:49 GMT -6
Boaster, I was thinking about the experience a Death Mage should gain via Sacrifice. A fixed +1000 does not take into account the difficulty of capturing a champion of a certain level. Would it be possible to give the Death Mage 200-300 Exp per level of the victim? It would make Champion hunting much more interesting... and Sacrifices much more... enthusiastic.
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Post by Boaster on Apr 23, 2011 15:11:41 GMT -6
That's a neat idea. +1000 experience doesn't seem that much. I will see about making 2X sacrificed barter value the Necromancer's experience gain.
OR
Maybe +10% level experience per sacrifice. Maybe 20%. Maybe more!
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Post by oblivion on Apr 23, 2011 15:18:21 GMT -6
I enjoy fueling my Lich with the souls of the living for story purposes. Speaking of which, if the Lich sacrifices something, would it be possible for him to fully recover(hp)?
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Post by Boaster on Apr 23, 2011 15:22:05 GMT -6
Yeah. That's a nice idea. I like it.
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