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Post by tempest747 on Mar 31, 2015 21:20:26 GMT -6
This is my first of several planned custom maps intended for use in Lords of Magic : Special Edition. This map, Pangea, was made using the map editor enhanced by the GS5 Mod created by Mantera.
This map was intended to partially emulate the original map of Urak provided in the base game - but with more expansive territories, a greater emphasis placed on developing low level characters, and a more intense focus on maintaining garrisons at various dungeons throughout your region. Each faith starts surrounded by similar conditions - many low-level dungeons, a balanced opportunity for resource capturing, and a powerful creature or enemy somewhere in their region (for example, the Fire region is faced with an Ice drake who has recently frozen one of their mountains and crafted a tower for its home).
The biggest draw to this map, however, is the uncharted territory surrounding your little enclave of civilization; dozens of random dungeons to plunder, villages and small cities filled with creatures and rivaling kingdoms, and vast expanses of uninhabited land on which the greatest battles of history can be waged.
If you do decide to test your skills in this expansive world, please inform me of any bugs or failings in my production, as I hope this to serve as a learning experience for future maps to come. Thank you for your consideration!
- TempestAttachments:Pangea.scn (592.5 KB)
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Post by Boaster on Apr 1, 2015 4:25:31 GMT -6
Nicely done.
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Post by mummra on Apr 15, 2015 20:38:23 GMT -6
This is my first of several planned custom maps intended for use in Lords of Magic : Special Edition. This map, Pangea, was made using the map editor enhanced by the GS5 Mod created by Mantera.
This map was intended to partially emulate the original map of Urak provided in the base game - but with more expansive territories, a greater emphasis placed on developing low level characters, and a more intense focus on maintaining garrisons at various dungeons throughout your region. Each faith starts surrounded by similar conditions - many low-level dungeons, a balanced opportunity for resource capturing, and a powerful creature or enemy somewhere in their region (for example, the Fire region is faced with an Ice drake who has recently frozen one of their mountains and crafted a tower for its home).
The biggest draw to this map, however, is the uncharted territory surrounding your little enclave of civilization; dozens of random dungeons to plunder, villages and small cities filled with creatures and rivaling kingdoms, and vast expanses of uninhabited land on which the greatest battles of history can be waged.
If you do decide to test your skills in this expansive world, please inform me of any bugs or failings in my production, as I hope this to serve as a learning experience for future maps to come. Thank you for your consideration!
- Tempest Some good elements on this map; seems very balanced with good dungeon and road placement! Thanks for sharing!
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