gws
Member LVL 1
Posts: 15
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Post by gws on Oct 2, 2022 11:33:54 GMT -6
Moved Health recovery is totally on its own. (Current movement is less than maximum movement) Outside and Inside Health recoveries are unmoved. (Current movement is greater than or equal to maximum movement) Outside recovery is what you get, unmoved, not inside a sprite. Inside Health recovery is what you get IN ADDITION TO not moving while stationed in a sprite. (Inside) / (Outside) / (Moved) Sorry, this probably seems simple to you but it’s just not clicking for me. Thanks for your patience so far. I think just the inside one I’m not getting. Basically, how do I calculate inside not moved because it’s not just the number INSIDE. And just to confirm, if I move, it doesn’t matter if I rest inside or outside because it always uses flat MOVED?
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