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Post by Boaster on Apr 7, 2006 12:33:05 GMT -6
Within the past few days two major updates have been made to the GS v5.0 Beta mod.
Artifacts with a life stealing ability will grant the wielder life based on an equation similar to actual combat damage calculations.
Multi-Shot spells and Reflected projectiles will now deal combat damage based on an actual combat damage calculations. However, reflected projectiles will use the armor, ranged attack, defender level and attacker level of the original attack (the one who launched the projectile in the first place).
Also, a much needed improvement for Thieves with their Legendary artifacts. As some viewers may already know, most of the Legendary artifacts for thieves will grant them the ability to launch multiple projectiles, aka multi-shot. Thieves who attacked, stealth and had their missile make contact would sometimes launch the multi-shot ability thus breaking their stealth and disabling it for a period of time.
All of these are great improvements and fixes to my mod. Hopefully there are still more great improvements to make in the future.
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