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Post by Boaster on Nov 21, 2004 1:43:05 GMT -6
With my GS.mpq file, you are able to place normal standard dungeons. These dungeons or caves are the ones that spawn normally if you create a map that spawns dungeons randomly.
Also, if you make maps that preplaces these encounters with my GS.mpq, the maps are also compatible with non-modified LOMSE.
So another benefit of having my GS.mpq file, rather than the normal and unmodified game file, is that you have more options to place dungeons than before. You no longer need to hex edit maps, or use randomized dungeons.
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